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| 1 | Wal Race 64 (Geoffrey Reed) | 00:09:20 | 324KB | WMV | 03/23/2008 | 08/26/2004? |
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First, go to Witchy World and transform into a Moneytruck. Then go where the Crazy Castle is and find the gap between the door and the wall. Drive into the gap. Let go of forward and hit A at the peak of your jump while driving into the gap. Notice how you stay in the air like that until you've landed on normal ground. Repeat until you reach the top of the door, and you will have climbed with the Moneytruck. |
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| 1 | Wal Race 64 (Geoffrey Reed) | 00:09:27 | 328KB | WMV | 03/23/2008 | 08/26/2004? |
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Enter one of Mumbo's huts. Where the ramp meets the floor, there is a V-shaped gap. Slowly walk into that gap and as you glitch up and down (stutter) you will eventually grab the edge. Go as far as you can into the gap and hit Z to let go. You are now wedged into the wall and will start sliding down the ramp. |
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| 1 | Wal Race 64 (Geoffrey Reed) | 00:16:33 | 555KB | WMV | 03/23/2008 | 08/26/2004? |
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Enter Terrydackyland and enlarge Wumba's Hut to the maximum size. Then, as Banjo-Kazooie, hop onto the west side of the hut (the entrance is North) and walk to the top. From there, "flutter flap" to the Northwest side of the hut (one panel towards the entrance) and face the panel. You will then land in a standing position, unable to move. From there, you will slide down the panel and when you get near the ground, you'll hear the yell that means you fell really far even though you fell only about two feet. You'll also take damage.
Also, if you crouch and hit A (backflip) your backpack will fly up as if you were falling.
If done with Mumbo-Jumbo, he will normally do the same thing except his head will get stuck in the ground as if you were at Hailfire Peak.
If done with the giant dinosaur, he'll get stuck at the top in his jumping animation. |
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| 1 | CHOCLAIR5 (Eric Pillwein) | 00:23:93 | 803KB | WMV | 03/23/2008 | 08/26/2004? |
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This is a strange glitch in which you can get Kazooie to swim... Well, kind of. First get to a split up pad. Start controlling Kazooie, and go to a body of water (you should be on solid land,near the water). Now hold Z and press and hold A. Let go of Z, and hold forward and A. You should fall into the water, but you should continue to sink. This glitch will end if you touch the sea/ocean/lake/pond/etc. floor or you let go of the A button. |
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| 1 | CHOCLAIR5 (Eric Pillwein); Wal Race 64 (Geoffrey Reed) | 00:46:53 | 1571KB | WMV | 03/23/2008 | 08/26/2004? |
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At Jolly Roger Lagoon, and go to the main body of water (the one you oxygenize with Mumbo) with Kazooie alone. Now aim it so that you do the "Kazooie Swims" glitch off of the long platform where the Mumbo pad used to be and towards the hole that leads to the giant octopus. You should not be able to get quite through the hole. This is where you go into underwater aiming mode and quickly fire a grenade egg at the top of the passage. Now quickly swim forward; the egg should explode and propel you lower, allowing you to swim further). Repeat until you are into the giant octopus's lair. |
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